Capcom speaks up about Street Fighter V's meager content0 Comments
Capcom has heard the complaints of its Street Fighter fans, who felt that the latest in the famed fighting game series was seriously lacking in content. Speaking to Game Informer, Capcom discussed some of the ways the company plans to solve these issues. Street Fighter V executive producer Yoshinori Ono said that the developers failed to take into account the high demand for single-player features. Ono said that the team is "excited" about the character story and survival single-player modes, and that Capcom plans to flesh out those parts of the game further. He added that Capcom had been supporting Street Fighter IV since its release eight years ago, and plans to do the same with Street Fighter V. Ono explained:
"As we've stated in the past, Street Fighter V is an evolving platform that will continue to get more refined and built upon over time. For us, this is a marathon and not a sprint, and we appreciate all of the words of support as we embark on this journey together."
The producer mentioned that the Capcom Pro Tour may have resulted in Street Fighter V's rush to launch. It's possible that if the game had had more features ready in February, it would not have raised the ire of its more casual players. "There's a delicate balance between our hardcore and casual players. We understand that the game serves several needs and we'll continue to work hard to strike that perfect balance so that we can live up to our 'Street Fighter for all' mission," he admitted.
Ono also noted that work is still being done to address rage quitting and server problems that are affecting the game's multiplayer component. "Once we are able to implement all the fixes we have in store, I'm confident fans will enjoy the online experience that much more."