Dark Souls 3 issues have players feeling Unkindled0 Comments
Gamers on both PC and Xbox One seem to be having their share of issues with Dark Souls III following its Western release on April 12. Numerous PC gamers are reporting crashes as early in the game as the first bonfire, and many Xbox One users can’t get online because their games keep failing to retrieve the latest calibrations from the server.
There is currently a 154 page Steam thread titled “Put your Crashes in here,” which has been continuously updated to aggregate all of the various issues PC users are having. Players are logging crashes from as early as the character creation screen to the first bonfire, with some people experiencing crashes after having beaten the game’s first boss and even later into the game.
On Xbox One, many players are reporting an inability to connect to the Dark Souls III server that allows you to download the calibrations necessary for online functionality. It’s a problem that’s very reminiscent to Dark Souls II: Scholar of the First Sin, which many people experienced long after the game had been released and patched. Some of the user-discovered fixes include installing another game while trying to download the server calibrations. While this didn't work for me, many other users have noted that this works, albeit often temporarily.
Some PlayStation 4 users have experienced issues with their framerate dropping down to 20 or lower, but there haven’t been reports of PS4 suffering the same extent of issues as PC and Xbox One. The framerate issue is occurring across platforms, but some users have noted that the 1.03 patch has seemed to solve some of the framerate drops across PC, PS4, and Xbox One, while other areas of the game still lag behind.