E3 - God of War gets new perspective and new mythology0 Comments
Sony made a smart call by kicking off their E3 press conference with footage from the new God of War. Simply put, Kratos looks better (if not older) than ever. Exciting though it was, however, the video did raise a number of questions from series fans regarding the change in camera perspective as well as new Norse-inspired elements. Fortunately, Sony Santa Monica creative director Cory Barlog got together with YouTube Live at E3 and gave a few keen insights, including details about the game's new direction and new blend of different mythologies.
"The main thing we're doing is we're reimagining the gameplay, kind of tearing it down, rebuilding it from scratch, and continuing the storyline," Barlog said. "We're carrying the mythology we've created with God of War and bringing it into Norse mythology."
Barlog stated that the new game will take place after the third, and confirmed that players will assume control of Kratos for the duration. He also commented on what the new perspective meant for the game's setting, and in particular whether or not Santa Monica were giving Kratos an open world to explore.
"It's open, but it's not an open world," Barlog said. "We wanted a much more intimate experience, a much more up close, and a much more player-controlled experience, so the camera really is a mechanic that we're leaning into heavily for everything in the game."
No release window has yet been given for the new God of War, but we may hear more about the title as E3 2016 continues.
New God of War Set After Third Game, Won't Be Open World, GameSpot