Gabe Newell thinks VR exclusives aren't a good idea0 Comments
After having made an enormous impression on game developers and tech enthusiasts, VR technology is slowly making its way into the mainstream, and particularly into the eager hands of gamers. However, there's still a remarkable shortage of software for the VR headsets on the market today — and according to Valve's Gabe Newell, games that are exclusive to specific VR platforms aren't helping.
This interesting bit of trivia comes through Reddit user elpollodiablo187, who asked Newell via e-mail what he thought about VR exclusives. What the Redditor got in return was a very clear-cut response:
"We don't think exclusives are a good idea for customers or developers," Newell said. "There are a lot of different forms of risk--financial risk, design risk, schedule risk, organizational risk, IP risk, etc. A lot of interesting VR work is being done by new developers. That is a triple-risk whammy--a new developer creating new game mechanics on a new platform."
Newell went on to explain that Valve is helping developers create for VR platforms with special development funds, and in return aren't asking for any kind of platform exclusivity. In fact, Valve aren't even necessitating that the resultant software run on PC, as Newell has stated that developers can even create for the PlayStation VR or other non-PC platforms if they so choose.
Both Valve and Newell are clearly taking smart steps in their approach to VR, having been in the gaming industry for such a long time. In order for VR to grow, developers need to focus more on creating new experiences and less on creating exclusive software. After all, not everyone can afford the best VR headsets — and if all the best titles were released for something costing as much as the Vive, many if not most people would miss out on the experience.
Valve Boss Thinks VR Exclusives Are Bad for Gamers and Developers Alike, GameSpot