Oculus backtracks on security measures that inhibited Revive's functionality0 Comments
There's been a back-and-forth between Oculus, the company behind the Rift VR headset, and the founder of Revive, a software that allows users to run Rift exclusives on the HTC Vive. Shortly after Revive was released, Oculus implemented new "platform integrity checks" that rendered the software useless; Revive countered with a fix that sidestepped nearly all of Oculus' security measures, potentially opening the door for piracy. Now it seems Oculus has doubled back by removing their added security check.
Needless to say, the team behind Revive were surprised. "I've only just tested this and I'm still in disbelief, but it looks like Oculus removed the headset check from the DRM in Oculus Runtime 1.5," the description on Revive's website reads. "As such I've reverted the DRM patch and removed all binaries from previous releases that contained the patch."
This move was no accident; Oculus confirmed to The Verge that they have "removed the check for Rift hardware from the entitlement check." Whether or not this was done to curb Revive's potential for piracy is unknown; also unknown is whether or not these measures come as a result of conflicting statements regarding VR platform exclusives from both Valve's Gabe Newell (who helped develop the HTC Vive) and Oculus' Jason Rubin. Either way, now that Revive has rolled back to its originally-intended functionality, perhaps there will be no further worry of escalation.
Oculus Has Stopped Blocking the Vive From Running Rift Exclusives, GameSpot