The Division 1.1 patch has a lot of content incoming0 Comments
Ubisoft released the 1.1 patch notes for Tom Clancy's The Division last night, which many players are anxiously awaiting. The patch will implement a wealth of small fixes that people have been looking forward to, but has also changed around a few systems that will likely draw the ire of some.
The biggest aspect of the update will be the addition of Incursions, with are The Division's version of Raids. Falcon Lost will be the name of the first Incursion, and it's recommended that you take in four players with high-end gear if you want to stand a chance at success. Your hard work will be rewarded though, because Phoenix credit drops have been increased on level 31 and 32 enemies, so that you're not getting 1 credit after the fight of your life.
Gear sets will be making their appearance, and will operate somewhat similar to how they do in Diablo III. Owning every piece in a gear set will give the player unique bonuses, but the items can only be found by completing the "most challenging activities in Manhattan." Gear will also have a score now, which will not only tell you how strong your equipment is, but give you an idea on the strength of you opponents. The Division will also be implementing a trading system. The caveat here will be that you can only share items with players up until two hours after after you've found them, and only with players who were in the group when it dropped, which should stop players from exploiting it.
Similar to Events in other MMOs, Dark Zone Supply Drops will happen multiple times throughout the day and will contain gear that is already decontaminated and ready for immediate use. These events will likely draw in almost every player from around the DZ, and are likely to get messy. You'll sometimes need to try and grab one though, as assignments will be your daily and weekly challenges in Manhattan, and can sometimes have you foraging through the Dark Zone.
There have been some other gameplay changes, which mostly have to do with altering necessary levels to use certain gear. Crafting has also seen a bit of an overhaul, and the costs for converting materials into High-End gear has seen a decent increase. It's not the worst thing though, you'll just have to start picking up those Greens and Blues you'd be leaving on the ground.
You can check out the full patch notes here, along with details on gear sets. Patch 1.1 will go live on April 12.